1.
Concepts
❱
1.1.
Ethics
1.2.
Fibonacci Sequence
1.3.
Forever Invitation
1.4.
Golden Ratio
1.5.
Security
1.6.
Setting
1.7.
World_Definition
2.
Diagrams
3.
Facilities
❱
3.1.
Home
❱
3.1.1.
Bedroom
3.1.2.
Computer
3.1.3.
Depot
3.1.4.
Garage
3.1.5.
Garden
3.1.6.
Hangar
3.1.7.
Kitchen
3.1.8.
Library
3.1.9.
Livingroom
3.1.10.
Network
3.1.11.
Ranch
3.1.12.
Respawner
3.1.13.
Wetroom
3.2.
Industrial
❱
3.2.1.
Advanced_Power_Systems
3.2.2.
Collaborative_Projects
3.2.3.
Fabrication_Plant
3.2.4.
Mass_Production_Lines
3.2.5.
Mining_Rig_Operations
3.2.6.
Ore_Refinery
3.2.7.
Public_Resource_Depot
3.2.8.
Recycling_Center
3.2.9.
Smelting_Facility
3.3.
Social
❱
3.3.1.
Arcade
3.3.2.
Arena
3.3.3.
Cafes_Restaurants
3.3.4.
Conference_Room
3.3.5.
Event_Hall
3.3.6.
Guild_Hall
3.3.7.
Lounge
3.3.8.
Mall
3.3.9.
Public_Garden
3.3.10.
Theater
4.
Game_Design_Document
❱
4.1.
10~Marketing & Outreach
4.2.
11~Safety & Moderation
4.3.
12~Monetization
4.4.
13~Milestones & Timeline
4.5.
1~Introduction
4.6.
2~Narrative & Lore
4.7.
3~Core Gameplay Loops
4.8.
4~Gameplay Mechanics
4.9.
5~Technical Aspects
4.10.
6~Art & Aesthetics
4.11.
7~Accessibility
4.12.
8~Game Modes & Modding
4.13.
9~Feedback & Iteration
4.14.
Education & Skill Building ~ Expanded
4.15.
Maintenance & Upkeep ~ Expanded
4.16.
Monetization ~ Expanded
4.17.
Production & Refinement ~ Expanded
4.18.
PU Comprehensive Overview
4.19.
Resource Collection ~ Expanded
4.20.
Social Interaction & Trade ~ Expanded
4.21.
Story Part 1
4.22.
Story Part 2
4.23.
Story Part 3
4.24.
The Big Picture
5.
Health
❱
5.1.
Diet
❱
5.1.1.
Viome
❱
5.1.1.1.
Viome Enjoy List
5.1.1.2.
Viome Avoid List
5.1.1.3.
Viome Minimize List
5.1.1.4.
Viome Superfood
5.2.
Exercise
6.
Human_Nature
❱
6.1.
Challenges_and_Obstacles
❱
6.1.1.
Competition
6.1.2.
Compulsive_Behaviors
6.1.3.
Dependence
6.1.4.
Doubt
6.1.5.
Exclusion
6.1.6.
Existential_Challenges
6.1.7.
Fear
6.1.8.
Habits_and_Addictions
6.1.9.
Inner-Conflicts
6.1.10.
Inner_Critic
6.1.11.
Jealousy
6.1.12.
Legacy
6.1.13.
Meaning
6.1.14.
Mortality
6.1.15.
Self-Sabotage
6.1.16.
Social_Struggles
6.1.17.
Unproductive_Habits
6.2.
Emotions
❱
6.2.1.
Anger
6.2.2.
Challenging_Emotions
6.2.3.
Contentment
6.2.4.
Curiosity
6.2.5.
Disgust
6.2.6.
Fear
6.2.7.
Gratitude
6.2.8.
Hope
6.2.9.
Inspiration
6.2.10.
Jealousy
6.2.11.
Joy
6.2.12.
Love
6.2.13.
Neutral_or_Complex_Emotions
6.2.14.
Positive_Emotions
6.2.15.
Regret
6.2.16.
Sadness
6.2.17.
Surprise
6.3.
Fundamental_Needs
❱
6.3.1.
Belonging
6.3.2.
Companionship
6.3.3.
Creativity
6.3.4.
Food
6.3.5.
Healthcare
6.3.6.
Love
6.3.7.
Physical_Needs
6.3.8.
Psychological_Needs
6.3.9.
Purpose
6.3.10.
Rest
6.3.11.
Safety
6.3.12.
Security
6.3.13.
Self-Actualization
6.3.14.
Self-Fulfillment_Needs
6.3.15.
Shelter
6.3.16.
Social_Needs
6.3.17.
Stability
6.3.18.
Water
6.4.
Morality_and_Ethics
❱
6.4.1.
Accountability
6.4.2.
Admitting_Mistakes
6.4.3.
Charity
6.4.4.
Compassion
6.4.5.
Consent
6.4.6.
Empathy
6.4.7.
Fairness
6.4.8.
Forgiveness
6.4.9.
Honesty
6.4.10.
Integrity
6.4.11.
Justice
6.4.12.
Ownership
6.4.13.
Privacy
6.4.14.
Respect_for_Others
6.4.15.
Responsibility
6.4.16.
Seeking_Growth
6.5.
Motivations_and_Drives
❱
6.5.1.
Achievement
6.5.2.
Altruism
6.5.3.
Approval
6.5.4.
Belonging
6.5.5.
Contribution
6.5.6.
Curiosity
6.5.7.
Health
6.5.8.
Legacy
6.5.9.
Recognition
6.5.10.
Safety
6.5.11.
Self-Actualization
6.5.12.
Survival_Instincts
6.6.
Personal_Development
❱
6.6.1.
Adaptability
6.6.2.
Diligence
6.6.3.
Health
6.6.4.
Introspection
6.6.5.
Mindfulness
6.6.6.
Patience
6.6.7.
Perseverance
6.6.8.
Physical_Discipline
6.6.9.
Self-Awareness
6.6.10.
Skill_Development
6.7.
Relationships_and_Connection
❱
6.7.1.
Agape
6.7.2.
Authenticity
6.7.3.
Boundaries
6.7.4.
Commitment
6.7.5.
Communication
6.7.6.
Community_Engagement
6.7.7.
Compassion
6.7.8.
Conflict_Resolution
6.7.9.
Empathy
6.7.10.
Eros
6.7.11.
Extended_Family
6.7.12.
Forgiveness
6.7.13.
Intimacy
6.7.14.
Listening
6.7.15.
Loyalty
6.7.16.
Parent-Child
6.7.17.
Partnership
6.7.18.
Philia
6.7.19.
Respect
6.7.20.
Sibling_Relationships
6.7.21.
Social_Support
6.7.22.
Storge
6.7.23.
Support
6.7.24.
Trust
6.8.
Virtues_and_Vices
❱
6.8.1.
Altruism
6.8.2.
Anger
6.8.3.
Charity
6.8.4.
Chastity
6.8.5.
Compassion
6.8.6.
Cordiality
6.8.7.
Diligence
6.8.8.
Envy
6.8.9.
Fear
6.8.10.
Gluttony
6.8.11.
Greed
6.8.12.
Hatred
6.8.13.
Honor
6.8.14.
Kindness
6.8.15.
Laziness
6.8.16.
Lust
6.8.17.
Malice
6.8.18.
Pride
6.8.19.
Respect
6.8.20.
Self-Care
6.8.21.
Self-Confidence
6.8.22.
Self-Love
6.8.23.
Sloth
6.8.24.
Temperance
6.8.25.
Unconditional_Love
6.8.26.
Vices
6.8.27.
Virtues
6.8.28.
Voluntary_Collaboration
6.8.29.
Wrath
7.
Input-Output Devices
❱
7.1.
Current Hardware
7.2.
Hardware Wishlist
8.
Legal
❱
8.1.
Business Models
8.2.
Contributor Agreement
8.3.
License Debate
8.4.
Privacy Policy
8.5.
Public Domain
9.
Modules
❱
9.1.
AI
9.2.
Combat
9.3.
Construction
9.4.
Crafting
❱
9.4.1.
3D Printing
❱
9.4.1.1.
Intro to 3D Printing
9.4.1.2.
Printing Materials
❱
9.4.1.2.1.
ABS (Acrylonitrile Butadiene Styrene)
9.4.1.2.2.
Metal Filaments
9.4.1.2.3.
Nylon (Polyamide)
9.4.1.2.4.
PET (Polyethylene Terephthalate)
9.4.1.2.5.
PETG (Polyethylene Terephthalate Glycol-Modified)
9.4.1.2.6.
PLA (Polylactic Acid)
9.4.1.2.7.
Resin
9.4.1.2.8.
Specialty Filaments
9.4.1.2.9.
TPU (Thermoplastic Polyurethane)
9.4.1.3.
Types of 3D Printing
❱
9.4.1.3.1.
DLP (Digital Light Processing)
9.4.1.3.2.
DMLS (Direct Metal Laser Sintering) and SLM (Selective Laser Melting)
9.4.1.3.3.
FDM (Fused Deposition Modeling)
9.4.1.3.4.
Material Jetting
9.4.1.3.5.
SLA (Stereolithography)
9.4.1.3.6.
SLS (Selective Laser Sintering)
9.4.2.
Clayworking
9.4.3.
Earthworking
9.4.4.
Metalworking
9.4.5.
Stoneworking
9.4.6.
Woodworking
9.5.
Crafting
9.6.
Customization
9.7.
Energy Systems
❱
9.7.1.
Batteries
9.7.2.
Biomass and Bioenergy
9.7.3.
Chemical Storage
9.7.4.
Electromagnetic Field (EMF) Harvesting
9.7.5.
Emissions and Pollution
9.7.6.
Energy Efficiency
9.7.7.
Energy Processes
9.7.8.
Energy Production Comparison
9.7.9.
Energy Production
9.7.10.
Energy Storage
9.7.11.
Energy System Design Note for Unreal Engine 5
9.7.12.
Energy Transmission and Distribution
9.7.13.
Environmental and Social Impact of Energy
9.7.14.
Fossil Fuels
9.7.15.
Geothermal Energy
9.7.16.
Health and Safety in Energy Systems
9.7.17.
Hydro Energy
9.7.18.
Land and Water Use
9.7.19.
Mechanical Storage
9.7.20.
Nuclear Energy
9.7.21.
Power Grids
9.7.22.
Smart Grids
9.7.23.
Solar Energy 2
9.7.24.
Solar Energy
9.7.25.
Sustainable and Future Energy Technologies
9.7.26.
Wind Energy
9.7.27.
WIP Concept
9.7.28.
Wireless Power Transmission
9.7.29.
~Glossary
9.7.30.
~Introduction
9.7.31.
~Table of Contents
9.8.
Exploration
9.9.
Farming
❱
9.9.1.
Animals
❱
9.9.1.1.
Aquaponics Fish
9.9.1.2.
Aquaponics Shellfish
9.9.1.3.
Beekeeping
9.9.2.
Closed Loop Habitat
9.9.3.
Coconut Husks as Soil Amendment
9.9.4.
Farming Animals Key Factors
9.9.5.
Farming Fungus Key Factors
9.9.6.
Farming Plants Key Factors
9.9.7.
Farming
9.9.8.
Plant Lifespans
9.9.9.
Plants
❱
9.9.9.1.
Perennial Berry Bushes
9.9.9.2.
Perennial Fruit Trees
9.9.9.3.
Perennial Herbs
9.9.9.4.
Perennial Vegetables
9.9.9.5.
Perennial Vines
9.9.10.
Products from Animals
9.9.11.
Products from Plants
9.9.12.
Soil - The Foundation of Gardening
9.9.13.
Soil Amendments
9.9.14.
Used Coffee Grounds as Fertilizer
9.10.
Inventory
9.11.
Minimap
9.12.
Mining
9.13.
Missions
9.14.
Movement
9.15.
Multiplayer
9.16.
Offline Single Player
9.17.
Progression
9.18.
Resource Gathering
9.19.
Ship Management
9.20.
Survival
9.21.
Trading
9.22.
~Gameplay Mechanics
10.
Nature
❱
10.1.
Astronomical Objects
❱
10.1.1.
Asteroids
❱
10.1.1.1.
Example Asteroid
10.1.2.
Galaxies
❱
10.1.2.1.
Milky Way
10.1.3.
Solar Systems
❱
10.1.3.1.
Sun
❱
10.1.3.1.1.
Asteroid Belts
❱
10.1.3.1.1.1.
Asteroid Belt
10.1.3.1.1.2.
Kuiper Belt
10.1.3.1.2.
Dwarf Planets
❱
10.1.3.1.2.1.
Pluto
❱
10.1.3.1.2.1.1.
Pluto
10.1.3.1.3.
Planets
❱
10.1.3.1.3.1.
Earth
❱
10.1.3.1.3.1.1.
Earth
10.1.3.1.3.1.2.
Moons
❱
10.1.3.1.3.1.2.1.
Moon
10.1.3.1.3.2.
Jupiter
❱
10.1.3.1.3.2.1.
Jupiter
10.1.3.1.3.3.
Mars
❱
10.1.3.1.3.3.1.
Mars
10.1.3.1.3.4.
Mercury
❱
10.1.3.1.3.4.1.
Mercury
10.1.3.1.3.5.
Neptune
❱
10.1.3.1.3.5.1.
Neptune
10.1.3.1.3.6.
Saturn
❱
10.1.3.1.3.6.1.
Saturn
10.1.3.1.3.7.
Uranus
❱
10.1.3.1.3.7.1.
Uranus
10.1.3.1.3.8.
Venus
❱
10.1.3.1.3.8.1.
Venus
10.1.3.1.4.
Sun
10.1.4.
Universes
❱
10.1.4.1.
Our Universe
10.2.
Lifeforms
❱
10.2.1.
Animals
❱
10.2.1.1.
Cats
10.2.1.2.
Chicken
10.2.1.3.
Dogs
10.2.1.4.
Highland Cows
10.2.1.5.
Honeybees
10.2.1.6.
Humans
10.2.1.7.
Pigs
10.2.1.8.
Rats
10.2.1.9.
Sheep
10.2.2.
Lifeform Template for Animals
10.2.3.
Lifeform Template for Plants
10.2.4.
Plants
❱
10.2.4.1.
Wild Blueberries
11.
Project_Universe
12.
Resources
❱
12.1.
Energy
12.2.
Food
12.3.
Ore
12.4.
Plant Nutrition Needs
12.5.
Sanitation
12.6.
Shelter
12.7.
Software
12.8.
Water
13.
Responsibilities
❱
13.1.
Each Other aka Humanity
13.2.
Earth
13.3.
Humanity's Wellbeing
13.4.
Life
13.5.
Nature
13.6.
Our Own Actions
13.7.
Our Waste
13.8.
Ourselves
13.9.
Technology
14.
Roadmap
15.
Software
16.
Tasks
❱
16.1.
Modeling
16.2.
Scripting
Light
Rust
Coal
Navy
Ayu
Project Universe
Viome Superfood